Table of Contents



This post collects changes. It does not necessarily analyze them in depths. It’ll be regularly updated and should contain all changes to be expected to Elemental Shamans in the upcoming patch 10.1. In case something is missing, please let us know.

Tier 30

These bonuses support Lightning focused builds a lot more than Fire ones. Especially in mythic+, where the two piece bonus will be noticeable.
  • When gaining Stormkeeper from the tier set, the player gains 1 stacks of the Stormkeeper buff, contrary to 2 stacks when the player uses the ability himself.
  • When starting your first fight after a loading screen, Stormkeeper will automatically be gained after 0-5 seconds. The exact timing is random. After this initial random delay, the tier set will attempt to grant Stormkeeper every 50 seconds. In case a player casted Stormkeeper buff is active, the tier buff application is delayed and attempted again after 5 seconds. This delay and re-attempt is repeated until the tier effect can be successfully applied. The delay does not affect the next cycle start. E.g.:
  • If you come outfight, the tier effect still tries to apply Stormkeeper every 5 seconds until the player is infight again. This then triggers the repeat of the previous bullet point.
  • The effect Primal Fracture is applied after completly losing the Stormkeeper buff (all the charges).
  • The effect Primal Fracture is applied if the buff is removed via /cancelaura or right click.
  • Maelstrom generation of Overloads is affected.
  • Increased Maelstrom generation affects Flow of Power too.
  • Searing Flames is not affected.
  • The critical strike damage increase makes critical strikes deal 270% instead of 250%.
  • Echoes of Great Sundering provides the possibility to apply the critical strike damage effect to single target damage.
  • T30 effect added

Source: Blue Post (2023-03-14)


Note: The previous version of our tier set was roughly double the power level of other tier sets. This change brings us more in line without “killing” the spec potential.

Source: Blue Post (2023-04-19)


  • 2-Set Bonus has been adjusted - Now grants 1 stack of Stormkeeper (was 2 stacks).
  • 4-Set bonus now only grants 50% increased Maelstrom (was 75%).

Source: Blue Post (2023-04-28)


General Shaman Changes

General tuning

Source: Blue Post (2023-04-21)


Deeply Rooted Elements

Source: Blue Post (2023-03-29)

  • Casting Lava Burst has an ever increasing chance to trigger Ascendance.
  • Starting with a double 0% chance then incrementing by 1% per try. This results in a chance chain of 0%, 0%, 1%, 2%, 3%, 4%,… This averages out to the same known 7% chance and uptime.
  • This change removes the probability of double procs (without Further Beyond) and droughts.


Flame Shock

Source: Blue Post (2023-03-14)

  • Flame Shock now deals Volcanic damage (Fire and Nature damage).

Source: Spell data (likely 2023-03-14)

Source: PTR tests done on 2023-04-26


Power of the Maelstrom

  • Before 10.1 casting Lava Burst rolled for Power of the Maelstrom on cast success and on cast hit.
  • Starting with 10.1 Lava Burst rolls for Power of the Maelstrom only on cast success.
  • The change to roll only on cast success means, that the value increase for the talent is smaller than assumed on first look. It’s still a noticeable buff to the talent.

Source: Datamining (2023-04-13)

Source: Datamining (2023-04-21)


Bloodlust/Heroism

Source: Blue Post (2023-04-13)


Spiritwalker’s Grace

  • Spiritwalker’s Grace now has a grace period, allowing you to continue to cast while moving for a short period if the ability expires while casting.

Source: Blue Post (2023-04-13)


Earthgrab Totem

Source: Blue Post (2023-04-19)


Healing Changes

  • Player stamina increased by 25%, enemy spell and melee damage increased by 25%, and self-healing and absorb shield spells for damage dealers and tanks have been increased by a commensurate amount.

Note: this is purely a healer nerf. The following healing spell changes were made to compensate this change.

Source: Blue Post (2023-04-19)


PvP Changes

General PvP Changes

Source: Blue Post (2023-03-14)

Source: Blue Post (2023-03-29)

  • Lava Burst damage increased by 20% in PvP combat.

Source: Blue Post (2023-04-13)

Source: Blue Post (2023-04-21)


New PvP Talent: Volcanic Surge

Source: Blue Post (2023-03-14)


Source: Blue Post (2023-03-22)


Source: Blue Post (2023-04-04)


New PvP Talent: Burrow

  • Burrow beneath the ground, becoming unattackable, removing movement impairing effects, and increasing your movement speed by 50% for 5 seconds. When the effect ends, enemies within 6 yards are knocked in the air and take Physical damage.

Source: Blue Post (2023-03-22)


  • Burrow damage increased by 200%.

Source: Blue Post (2023-04-04)